Water Elemental
Water animated into the form of a woman. The water elemental is a formidable that resists many attacks and can heal when in water.
Special Notes: This unit regenerates 8 HP per turn when on water and swamp terrain. This unit can move unseen in deep water, requiring no air from the surface. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Mud Elemental Water Wave |
Advances to: | |
Cost: | 27 |
HP: | 55 |
Movement: | 6 |
XP: | 74 |
Level: | 2 |
Alignment: | neutral |
ID | Water Elemental |
Abilities: | absorb water, submerge |
Attacks (damage - count)
water punch melee | 8 - 4 impact | ||
water spray ranged | 6 - 3 cold |
Resistances
blade | 30% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | -50% | |||
cold | 60% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 2 | 50% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 50% | |
Deep Water | 1 | 70% | |
Flat | 2 | 30% | |
Forest | 3 | 40% | |
Frozen | 2 | 60% | |
Hills | 3 | 30% | |
Mountains | 4 | 30% | |
Mushroom Grove | 3 | 50% | |
Sand | 3 | 40% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 50% | |
Unwalkable | 99 | 50% | |
Village | 2 | 50% |