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Wesnoth Units database

Water Elemental

(image)

Water animated into the form of a woman. The water elemental is a formidable that resists many attacks and can heal when in water.

Special Notes: This unit regenerates 8 HP per turn when on water and swamp terrain. This unit can move unseen in deep water, requiring no air from the surface. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Mud Elemental Water Wave
Advances to:
Cost: 27
HP: 55
Movement: 6
XP: 74
Level: 2
Alignment: neutral
IDWater Elemental
Abilities: absorb water, submerge

Attacks (damage - count)

(image)water punch
melee
8 - 4
impact
(image)water spray
ranged
6 - 3
cold

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact20% (icon) fire-50%
(icon) cold60% (icon) arcane0%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle250%
(icon) Cave330%
(icon) Coastal Reef250%
(icon) Deep Water170%
(icon) Flat230%
(icon) Forest340%
(icon) Frozen260%
(icon) Hills330%
(icon) Mountains430%
(icon) Mushroom Grove350%
(icon) Sand340%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable9950%
(icon) Village250%